Name: Tashia Elune
Race: Tiefling
Class & Level: Wizard 1
Background: Noble
Alignment: Chaotic Good
Experience: 0 xp
ABILITY SCORES & ABILITIES
(* includes +2 proficiency bonus; ** includes expertise, if any)
Strength 10
+0 ... Strength Ability Checks
+0 ... Strength Saving Throws
+0 ... Athletics Skill
150 lbs. ... Maximum Carrying Capacity
300 lbs. ... Max. Push or Drag (Speed -5 ft.)
300 lbs. ... Maximum Lift
Dexterity 13
+1 ... Dexterity Ability Checks
+1 ... Dexterity Saving Throws
+1 ... Acrobatics Skill
+1 ... Sleight of Hand Skill
+1 ... Stealth Skill
Constitution 14
+2 ... Constitution Ability Checks
+2 ... Constitution Saving Throws
Intelligence 16
+3 ... Intelligence Ability Checks
+5 ... Intelligence Saving Throws *
+5 ... Arcana Skill *
+5 ... History Skill *
+3 ... Investigation Skill
+3 ... Nature Skill
+5 ... Religion Skill *
Wisdom 12
+1 ... Wisdom Ability Checks
+3 ... Wisdom Saving Throws *
+1 ... Animal Handling Skill
+1 ... Insight Skill
+1 ... Medicine Skill
+1 ... Perception Skill
+1 ... Survival Skill
Charisma 10
+0 ... Charisma Ability Checks
+0 ... Charisma Saving Throws
+0 ... Deception Skill
+0 ... Intimidation Skill
+0 ... Performance Skill
+2 ... Persuasion Skill *
COMBAT [PHB p. 189]
11 ... Passive Perception
+1 ... Initiative Modifier
Armor Class 11 ... Armor worn: none
30 ft. Speed ... Base distance per move
8 hit points ... 1d6 Hit Dice
Quarterstaff. Melee Weapon Attack: +2 to hit, reach 5 ft.
Hit: 1d6+0 bludgeoning damage. (If used two-handed in melee, does 1d8+0 damage.)
Dagger. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. 1d4+1 piercing damage. (If thrown, normal range to 20 ft.; disadvantage long range 21 to 60 ft.)
Fire Bolt Cantrip. Ranged Spell Attack: +5 to hit, targets one creature or object within 120 ft. range.
Hit: 1d10 fire damage and unattended flammable objects catch on fire.
FEATURES, TRAITS, SPECIAL ABILITIES
Noble Background [PHB p. 135]
•
Feature: Position of Privilege
•
Traits: Family sponsors knights. Abrasive manner.
•
Ideal: Prove worth beyond rank.
•
Bond: Lover is from rival family.
•
Flaw: Got a scheming sibling imprisoned.
Proficiencies & Languages
•
Proficiency Bonus: +2
•
Armor: none
•
Weapons: dagger, dart, light crossbow, quarterstaff, sling
•
Tools: gaming set (Dragonchess)
•
Saving Throws: Intelligence, Wisdom
•
Skills: Arcana, History, Persuasion, Religion
•
Languages: Common, Gnomish, Infernal
Tiefling Traits [PHB p. 42]
• Age: 37 years old
• Medium Size (5' 5", 142 lbs.)
• Darkvision (60 feet)
• Hellish Resistance (vs. fire)
• Infernal Legacy (Charisma-based;
Thaumaturgy cantrip)
Wizard Class Features [PHB p. 112]
• Ritual Casting
• Arcane Recovery (regain 1 spell slot after short rest once per day)
Spellcasting [PHB p. 201]
Spell Attack Modifier +5
Spell Save DC 13
Cantrips Known: Fire Bolt,
Light,
Prestidigitation
Prepared Spells
1st Level (2 slots):
Mage Armor, Magic Missile, Alarm, Chromatic Orb
EQUIPMENT & TREASURE
Carried Gear (PHB, p. 143): two (2) daggers, quarterstaff, set of fine clothes, a signet ring, a scroll of pedigree, a purse. (This load is about 12 lbs.; add 1 lb. per 50 coins carried.)
Coins & Gems: 10 gold pieces (gp); 31 silver pieces (sp); 78 copper pieces (cp); 3 gems (worth 10 gp each)
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